Yu Chen ้™ˆ็…œ

Research Scientist
NUS VLM 3DGS NeRF SfM&SLAM 3D Generation

I'm a research scientist at Huawei Darwin Research Center (London). I obtained my doctoral degree at the National University of Singapore (NUS) under the guidance of Prof. Gim Hee Lee, supported by a Google PhD Fellowship. My academic journey began with an M.S. in Computer Science at Peking University, working with Prof. Yisong Chen and Prof. Shuhan Shen, and a B.E. in Software Engineering from Beihang University.

I am looking for prospective interns (PhD) to work on 3D/4D/VLM stuff (Generating 3D/4D scenes with VLM). Feel free to drop an email if you are interested in working with me.

Latest News

๐Ÿ˜Ž Apr 2026 I rejected the request for serving as a reviewer of NeurIPS 2026!
๐Ÿ˜Ž Feb 2026 Paper on Scaling up 3D data for foundation model training accepted at CVPR 2026!
๐Ÿ‘จโ€๐ŸŽ“ Sep 2025 Successfully defended my PhD thesis! ๐ŸŽ‰
๐Ÿ˜Ž Sep 2025 Paper on 3D geometric foundation models for Gaussian Splatting accepted at NeurIPS 2025!
๐Ÿš€ Jan 2025 Received the Research Achievement Award at SoC | NUS!
๐Ÿš€ Sep 2024 Received the Chinese Government Award for Outstanding Self-Financed Students Abroad! ๐ŸŽ‰
๐Ÿ˜Ž Sep 2024 Paper on distributed large-scale 3D Gaussian Splatting accepted at NeurIPS 2024!
๐Ÿ˜Ž May 2024 Invited talk at 3D CVer on distributed 3D Gaussian Splatting!
๐Ÿ˜Ž Feb 2024 Paper on anti-aliasing 3D Gaussian Splatting accepted at CVPR 2024!
๐Ÿš€ Jan 2024 Awarded the Dean's Graduate Research Achievement Award at NUS! ๐ŸŽ‰
๐Ÿš€ Nov 2023 Awarded the Google PhD Fellowship 2023 in Machine Perception! ๐ŸŽ‰
๐Ÿš€ Aug 2023 Received the Research Achievement Award at SoC | NUS! ๐ŸŽ‰
๐Ÿ˜Ž Jul 2023 Paper on registering neural radiance fields accepted at ICCV 2023!
๐Ÿ˜Ž Jan 2023 Paper on neural radiance fields accepted at CVPR 2023!
๐Ÿ˜Ž Jan 2023 Paper on large scale Structure-from-Motion accepted at ICRA 2023!
๐Ÿ‘จโ€๐ŸŽ“ Jan 2022 Joined the CVRP lab at NUS as a PhD student!
๐Ÿ˜Ž May 2021 Paper on rotation averaging accepted at CVPR 2021!
๐Ÿ˜Ž July 2020 Paper on large-scale SfM accepted at Pattern Recognition 2020!

Publications

Hover or tap the lightbulb beside author names to see the main idea 10 publications
CVPR 2026

FreeScale: Scaling 3D Scenes via Certainty-Aware Free-View Generation

Chenhan Jiang*, Yu Chen*, Qingwen Zhang, Jifei Song, Songcen Xu, Dit-Yan Yeung, Jiankang Deng ๐Ÿ’ก * Equal contribution FreeScale turns sparse real-world captures into a scalable 3D data engine by sampling certainty-aware free views from reconstructed scenes and using them to improve feed-forward NVS and per-scene 3DGS.
PhD Thesis 2025 PhD Thesis

Large-Scale Neural 3D Scene Reconstruction, Rendering, and Beyond

Yu Chen
NeurIPS 2025 DeepGfM

Deep Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting

Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas, Jifei Song, Jiankang Deng, Gim Hee Lee
NeurIPS 2024 DOGS

DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus

Yu Chen, Gim Hee Lee
CVPR 2024 MS-GS

Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering

Zhiwen Yan, Weng Fei Low, Yu Chen, Gim Hee Lee
ICCV 2023 DReg-NeRF

DReg-NeRF: Deep Registration for Neural Radiance Fields

Yu Chen, Gim Hee Lee ๐Ÿ’ก Given NeRF blocks in different coordinate systems, DReg-NeRF registers them together end-to-end using 3D FPN and transformers on occupancy grids.
CVPR 2023 DBARF

DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance Fields

Yu Chen, Gim Hee Lee ๐Ÿ’ก DBARF jointly optimizes generalizable NeRF and camera poses without pose initialization by constructing residual maps from feature extraction.
ICRA 2023 AdaSfM

AdaSfM: From Coarse Global to Fine Incremental Adaptive Structure from Motion

Yu Chen, Zihao Yu, Shu Song, Tianning Yu, Jianming Li, Gim Hee Lee ๐Ÿ’ก AdaSfM adopts a coarse-to-fine strategy for SfM, using coarse global reconstruction to provide priors for local incremental reconstruction in a distributed way.
CVPR 2021 Hybrid Rotation Averaging

Hybrid Rotation Averaging: A Fast and Robust Rotation Averaging Approach

Yu Chen, Ji Zhao, Laurent Kneip ๐Ÿ’ก Hybrid rotation averaging combines global and local methods, enhancing robustness by pre-filtering wrong edges in triplets and using global rotations as priors for incremental SfM.
Pattern Recognition 2020 GraphSfM

Graph-Based Parallel Large Scale Structure from Motion

Yu Chen, Shuhan Shen, Yisong Chen, Guoping Wang ๐Ÿ’ก GraphSfM splits and stitches scenes based on graph connectivity, enabling efficient distributed large-scale reconstruction. First open-source distributed SfM implementation.
Swipe or use arrows to scroll through publications

Experience

May 2024 - Jun 2025

Research Scientist Intern

Huawei UK

Gaussian Splatting, 3D Reconstruction

Jan 2024 - Jun 2025

Student Researcher (Remote)

Google Research

NeRF, Gaussian Splatting, 3D Reconstruction

Jul 2020 - Dec 2021

SLAM Algorithm Engineer

Segway Robotics

Visual-Inertial-Odometry SLAM, Marker SLAM, Outdoor Multi-sensor Fusion SfM

Apr 2020 - Jun 2020

Algorithm Intern

Segway Robotics

Visual-Inertial SLAM, Self-Calibration on scooters (with Jianming Li)

Apr 2019 - Jul 2019

Research Intern

TuSimple

High-Definition mapping, Rotation Averaging (with Dr. Ji Zhao)

Sep 2018 - Dec 2018

Algorithm Intern

Megvii Research

Real-time 3D reconstruction, texture mapping

Awards & Honors

๐ŸŽ Jan 2025 Research Achievement Award, SoC, NUS
๐Ÿ† Sep 2024 Chinese Government Award for Outstanding Self-Financed Students Abroad
๐ŸŽ Jan 2024 Dean's Graduate Research Achievement Award, SoC, NUS (Awarded only once for senior PhDs who obtain prestigious research achievements)
๐ŸŽ Nov 2023 Google PhD Fellowship 2023 (Machine Perception track)
๐ŸŽ Aug 2023 Research Achievement Award, SoC, NUS
๐Ÿ† Aug 2021 Rising Star in the Quarter, Segway Robotics
๐Ÿฅˆ Nov 2019 2nd Place in 3D Reconstruction Track, China VR Innovation Challenge
๐Ÿ… Apr 2018 2nd Place in 3v3 Basketball, Peking University
๐Ÿ† Mar 2014 Top Ten Broadcasting Hosts, BUAA
๐Ÿฅ‡ Nov 2013 Champion in Speech Contest, School of Software, BUAA

Blog Posts